Unreal Engine 5
Unreal Engine 5 - Photoshop
One week of work / 2024
I'm a huge fan of elden ring and I wanted to recreate a vfx of the final boss fight but with my own mark, much more stylised and made more for a top down view (See below for 3rd and top down view)


3rd View

Top Down View

Anticipation:
4 rotating's runic circle gradually appears on the ground and in the sky, with a erosion material to reveal it. (runic circle texture-dissolve material for rune)
Pieces of the circle fall and float in the sky. (falling scrap texture)
The circle shrinks to signal an impending explosion. (ground sphere explosion material)
Climax:
The rotating's runic circle is replaced with a more emissive and fix version that slowly dissolves over time. (runic circle texture-dissolve material for rune)
A sphere with a Fresnel and noise material create a blast effect at it's center. (ground sphere explosion material)
Fragments of the circles explode into the sphere and the sky. (falling scrap texture)
Aftermath:
Runes appears on the ground after the explosion and slowly fades away.
All remnants of the runes dissolve into the sky
Ressources
Falling Scraps-Photoshop
Falling Scraps-Photoshop
Runic Circle Texture- Photoshop
Runic Circle Texture- Photoshop
Sky Rune-Photoshop
Sky Rune-Photoshop
Dissolve Material For Rune
Dissolve Material For Rune
Broken Particle material
Broken Particle material
Ground Sphere Explosion Material
Ground Sphere Explosion Material
Niagara Emiter
Niagara Emiter

Ground View

Front View

Sky View (dla frappe hein)

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