Unreal Engine - Substance Designer - Photoshop
3 Days / 2024
Anticipation : 2 spheres with a noise material to mimic energy, 1 growing sphere for energy build up and falling particles into the spheres for build up too

Climax : Multiple Lightings Strikes (spawn rate for 0.5s), Sparks, Flipbook smokes explosions

Aftermath : Crater with an erosion material (dynamic material parameter), Flyings particles
NOT MINE- Concept by Aleks : https://www.artstation.com/artwork/GaBlQ4
NOT MINE- Concept by Aleks : https://www.artstation.com/artwork/GaBlQ4
Niagara Emitter
Niagara Emitter
Crater Impact-Substance Designer Graph
Crater Impact-Substance Designer Graph
Energy Sphere Noise Material
Energy Sphere Noise Material
Lightning Sparks-Photoshop
Lightning Sparks-Photoshop
Crater Impact_Substance Designer Graph
Crater Impact_Substance Designer Graph
NOT MINE-Smoke flipbook-Credit : https://www.pinterest.fr/pin/702280135671462427/
NOT MINE-Smoke flipbook-Credit : https://www.pinterest.fr/pin/702280135671462427/

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